Supportnet / Forum / PC-Sonstiges
Schwerer Fehler bei Counterstrike 1.6
Frage
Hallo,
habe folgendes Problem. Wenn ich auf dust_2 Richtung B laufe fängt es plötzlich heftig an zu ruckeln (Direkt auf B dann nicht mehr). Und wenn ich dass das 3 mal mache dann bekomme ich folgenden Fehler (Womit mein Counterstrike komplett abstürtzt):
Head: Microsoft Visual C++ Runtime Library
1Zeile: Runtime Error!
2 Zeile: (Mein Cs-Verzeichnis) also ...\Counterstrike\hl.exe
3 Zeile: abnormal program termination
Habe schon 3 mal Counterstrike neu installiert und vor kurzem Windows neu installiert und dann nochmal Cs. Aber ich habe immernoch das gleiche Problem.
Habe kein Virus drauf und habe "Spybot - Search & Destroy" laufen lassen, hat aber nichts gebracht.
Hat jemand ne Idee was ich tun könnte?
Grüße Zocker.
Antwort 1 von Carsten_Erdmann
post mal deine config.
Beschreib dein PC.Hardware und so.
Beschreib dein PC.Hardware und so.
Antwort 2 von Zocker
Ok alles klar. Dachte man könnte vielleicht so dazu etwas sagen. Aber kein Thema.
Mainboard: ASUSteK Computer INC. <A7V>
AMD Duron
600 Mhz
Windows XP (Version 2002) SP2
768 MB RAM
Graka: GeForce FX 5900
Soundkarte: SB Audigy Audio [A400] v.5.5
config.cfg:
// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".
unbindall
bind "TAB" "+sscores"
bind "ENTER" "+reload"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+voicerecord"
bind "," "messagemode"
bind "." "messagemode2"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "=" "screeny2"
bind "\" "+use"
bind "`" "toggleconsole"
bind "a" "buy"
bind "b" "dropbomb"
bind "e" "+switcher2"
bind "f" "flashlight"
bind "l" "spraylogo"
bind "o" "tconsole"
bind "q" "+switcher3"
bind "s" "buyequip"
bind "t" "timeleft"
bind "v" "nightvision"
bind "w" "weapon"
bind "x" "chooseteam"
bind "y" "voice_lb"
bind "~" "toggleconsole"
bind "BACKSPACE" "screeny1"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+moveleft"
bind "RIGHTARROW" "+moveright"
bind "ALT" "+switcher0"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "roger"
bind "F2" "negative"
bind "F3" "sticktog"
bind "F4" "coverme"
bind "F5" "enemyspot"
bind "F6" "sectorclear"
bind "F7" "inposition"
bind "F8" "getout"
bind "F9" "go"
bind "F10" "needbackup"
bind "F11" "fallback"
bind "INS" "invnext"
bind "DEL" "fw"
bind "PGDN" "drop"
bind "HOME" "force_centerview"
bind "END" "fknife"
bind "KP_HOME" "+plantera"
bind "KP_UPARROW" "+planterb"
bind "KP_RIGHTARROW" "lmap"
bind "KP_ENTER" "+switcher1"
bind "KP_INS" "fg"
bind "KP_DEL" "silencer"
bind "KP_PLUS" "radar"
bind "MWHEELDOWN" "fpistol"
bind "MWHEELUP" "fweap"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "+duckjump"
bind "PAUSE" "rescue"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "0.000000"
bottomcolor "6"
brightness "1"
cl_allowdownload "1"
cl_allowupload "0"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "60"
cl_corpsestay "600"
cl_crosshair_color "50 50 250"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "768"
cl_download_ingame "0"
cl_dynamiccrosshair "1"
cl_forwardspeed "400"
cl_himodels "1"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "35"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "50 220 50"
console "1"
crosshair "1"
fastsprites "0"
fps_max "500"
fps_modem "0"
gamma "3"
gl_dither "0"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "1"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0"
lookstrafe "0"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "arctic"
MP3FadeTime "2.0"
MP3Volume "0.610000"
mp_decals "300.000000"
name "Ich bin der tolle Admin"
net_graph "3"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "8.990000"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "1"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "2"
volume "1.030000"
setinfo "lang" "de"
setinfo "_ah" "0"
setinfo "dm" "0"
setinfo "_vgui_menus" "0"
setinfo "ghosts" "0"
setinfo "ah" "0"
+mlook
exec userconfig.cfg
Das komische ist, das es bisher ohne Probleme lief und ja auch nur auf der Karte dust_2 an der einen Stelle ab Ct-Start Richtung B laggt. An allen anderen Stellen auf dust_2 bzw. anderen Karten laeuft es normal.
Gruß Zocker
Mainboard: ASUSteK Computer INC. <A7V>
AMD Duron
600 Mhz
Windows XP (Version 2002) SP2
768 MB RAM
Graka: GeForce FX 5900
Soundkarte: SB Audigy Audio [A400] v.5.5
config.cfg:
// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".
unbindall
bind "TAB" "+sscores"
bind "ENTER" "+reload"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+voicerecord"
bind "," "messagemode"
bind "." "messagemode2"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "=" "screeny2"
bind "\" "+use"
bind "`" "toggleconsole"
bind "a" "buy"
bind "b" "dropbomb"
bind "e" "+switcher2"
bind "f" "flashlight"
bind "l" "spraylogo"
bind "o" "tconsole"
bind "q" "+switcher3"
bind "s" "buyequip"
bind "t" "timeleft"
bind "v" "nightvision"
bind "w" "weapon"
bind "x" "chooseteam"
bind "y" "voice_lb"
bind "~" "toggleconsole"
bind "BACKSPACE" "screeny1"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+moveleft"
bind "RIGHTARROW" "+moveright"
bind "ALT" "+switcher0"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "roger"
bind "F2" "negative"
bind "F3" "sticktog"
bind "F4" "coverme"
bind "F5" "enemyspot"
bind "F6" "sectorclear"
bind "F7" "inposition"
bind "F8" "getout"
bind "F9" "go"
bind "F10" "needbackup"
bind "F11" "fallback"
bind "INS" "invnext"
bind "DEL" "fw"
bind "PGDN" "drop"
bind "HOME" "force_centerview"
bind "END" "fknife"
bind "KP_HOME" "+plantera"
bind "KP_UPARROW" "+planterb"
bind "KP_RIGHTARROW" "lmap"
bind "KP_ENTER" "+switcher1"
bind "KP_INS" "fg"
bind "KP_DEL" "silencer"
bind "KP_PLUS" "radar"
bind "MWHEELDOWN" "fpistol"
bind "MWHEELUP" "fweap"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "+duckjump"
bind "PAUSE" "rescue"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "0.000000"
bottomcolor "6"
brightness "1"
cl_allowdownload "1"
cl_allowupload "0"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "60"
cl_corpsestay "600"
cl_crosshair_color "50 50 250"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "768"
cl_download_ingame "0"
cl_dynamiccrosshair "1"
cl_forwardspeed "400"
cl_himodels "1"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "35"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "50 220 50"
console "1"
crosshair "1"
fastsprites "0"
fps_max "500"
fps_modem "0"
gamma "3"
gl_dither "0"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "1"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0"
lookstrafe "0"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "arctic"
MP3FadeTime "2.0"
MP3Volume "0.610000"
mp_decals "300.000000"
name "Ich bin der tolle Admin"
net_graph "3"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "8.990000"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "1"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "2"
volume "1.030000"
setinfo "lang" "de"
setinfo "_ah" "0"
setinfo "dm" "0"
setinfo "_vgui_menus" "0"
setinfo "ghosts" "0"
setinfo "ah" "0"
+mlook
exec userconfig.cfg
Das komische ist, das es bisher ohne Probleme lief und ja auch nur auf der Karte dust_2 an der einen Stelle ab Ct-Start Richtung B laggt. An allen anderen Stellen auf dust_2 bzw. anderen Karten laeuft es normal.
Gruß Zocker
Antwort 3 von Unnamed
Da gibt es doch bestimmt jemand, der eine Idee hat... :)
Antwort 4 von Zocker
Also RAM-Speicher habe ich jetzt getestet. habe den 512er riegel mit einem neuen 512er ausgetauscht und die beiden anderen 128er draußen gelassen aber das Problem besteht immer noch. würde mich über eine antwort freuen.
gruß zocker.
gruß zocker.
Ich möchte kostenlos eine Frage an die Mitglieder stellen:
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